Other Squad tips for beginners

You are new to the game, looking for Squad beginner tips; we have made this additional list for you: 

  • If you are a new player, never pick the squad leader role 
  • Play Shooting Range mode to practice and get familiar with the game 
  • Don’t forget to pick a Kit as they are limited by the amount of players in your Squad 
  • Both Rifleman class and Medic class are recommended for new players 
  • One player is enough to capture a neutral flag 
  • You need at least 3 players to capture the opponent’s flag 
  • You win the game when the enemies lose all their tickets 
  • Every respawn costs you a ticket 
  • A ticket can be saved if the medic revives a downed teammate 
  • The best way to make enemies lose their tickets is by capturing their flags 
  • Once injured, bandage yourself and then seek a medic to restore your HP 
  • Bear in mind that Rallypoints are temporary spawn locations for the squad 
  • Use shovels to construct or deconstruct the deployables 
  • The Squad Leaders are the only ones who are able to place FOBs, Rallypoints, and deployables. 
  • Never take any vehicles unless your squad leader tells you to do so 
  • Weapons and tools in Squad need some time to equip, reload and unequip, so to avoid being caught off-guard, you must learn how to plan your actions wisely 
  • Squad is based on communication and teamwork 

Squad is a great game despite being difficult, it gives you the opportunity to make new friends and learn teamwork. Its tactical and realistic aspect will enable you to enjoy a challenging yet fun multiplayer game. If you are new to the game, then you should play carefully, practice a lot, follow the orders of your squad leader, communicate and get the most of this Squad beginner guide tips in order to get better at this amazing tactical FPS. 

 

Squad’s maps

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Just like any other multiplayer FPS, learning the maps is important for beginners. Learning the maps of Squad is one of the optimal ways to master the game. Not as big as Arma maps, but not as small as Battlefield maps, Squad maps are really huge. The game offers numerous maps with many versions. So playing Squad over and over is important in order to learn them and always remember where your main base and squad-mates are.

In addition, it is better if you manage to learn how to call enemies’ locations. To do so, open the map and you will find out that there are 9 grids just like a keypad in all the maps of Squad. If you manage to learn this, you can call out enemies in locations easily.

The game mechanics 

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Even if Squad is a military FPS, it is not about doing kills, as they are optional, especially for beginner squad battles, what matters the most are the objectives. Your goal in a game will be to win it by making your opponent lose tickets. 

In order to do so, you can destroy enemy vehicles, which will make them lose between 1 and 28 tickets. You can also capture opponent points, which will cost them between 28 and 52 tickets. In addition, you can concentrate your attacks on enemy FOBs (Forward Operating Bases) to destroy them, by doing this; your opponents will lose 20 tickets. 

Please note that killing an enemy costs only 1 ticket, thus beginner squad battles are not based on the number of kills. If you want victory and you are not a killing machine, then you better focus on what makes your opponents lose all their tickets. 

As we saw earlier, the thing that makes you lose the most tickets is the capture of points. It is, therefore, necessary to explain how to capture the latter, but above all to know which points are attackable by your team, and which ones are attackable by the opposing team. 

First of all, it is important to understand the logic of capture; which is one of the main squad beginner tips. The points must be captured in sequence, first, second, third, etc… You cannot capture the last point before you have captured all the previous points. Note that the previous explanation has its limits. Indeed the latter is only valid for the beginning of a game and does not take into account non-linear map compositions. 

To make it easier for you, just bear in mind the following details: 

  • A point to defend is marked with a purple shield 
  • A point to attack is marked with an orange arrow 

There are two ways to capture a point: 

  • The point has never been captured: an allied player is enough to capture it, if this point is not attackable by the opponents; a player on the point is enough regardless of the number of opponents present in the capture area. 
  • The point belongs to the opponents: the capture of an opponent’s point is done in two steps: 
  • The first phase during which the point is uncaptured to put it back to neutral. During this phase, you must have three more players than the opponents in the capture area to be able to capture the point. 
  • Once the point is cleared, it must be captured: you just need to outnumber the opponents to finish capturing the point. 

 

Communication is everything

Communication is the cornerstone of Squad. It is advised to play this game with headphones, because if you don’t do so, the team leader will kick you out after several minutes of play. Squad, as its name implies, is about playing as a team. Each squad has a total of nine players. One of them becomes the team leader and the others must follow his orders.

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However, don’t be discouraged, Squad has one of the best game communities, if you have a question or think there is a problem with an order most squad leaders will listen to you, so don’t be afraid to communicate.

If you are new to the game, you should know that It’s hard to be a Squad leader, because you’ll have to be in constant communication with other squad leaders and your squad-mates.
As we mentioned earlier, communication is a must, so make sure to communicate everything with your teammates and your squad leader, because every piece of information can turn the situation around and help your squad win the game.

 

Squad’s gameplay

If you would like to know how to get better at Squad, you should firstly understand its gameplay.

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First of all, the battles in Squad are between 2 teams. Then, if these teams are separated into squads, this means that it is better to distribute the tasks. The goal of the squads in a game is mainly to capture the opponent’s points or areas to make them lose tickets.

In order to succeed in this task, it is necessary that some players are in charge of the rest of the players, these are the squad leaders, in order to set up strategies and avoid that everyone rushes without thinking on the flags to be captured.

The objectives of leaders consist of coordinating with each other and managing a squad. The members of a squad must accept and carry out the orders of the leaders without any discussion; otherwise, the leaders have the right to kick the players of their squad. If a leader “doesn’t suit you” you can always discuss with him and/or change squad.It is important to keep your leader informed of any situation, if you see or hear an opposing vehicle or infantry, make sure to inform him, so that he can communicate it to the other squads.

It is very strongly disadvised to be a leader and you are a novice, it is advised to be a leader only after 100 hours of play. On some servers, taking a lead with less than a certain number of hours of play is prohibited and punishable by a server kick!

One of the main squad beginner tips is that we suggest playing as a Medic for a while because it’s easy to manage and every team needs more than one Healer.

 

Respawn Effectively and Focus On Objectives

To be most useful to your squad, you need to choose the right spawn location: the BCB (Base Control Point), a FOB (Forward Operating Base) conquered at strategic locations further into the map, or a temporary RP (Rally Point) setup by your squad leader.

You are least likely to get killed again at a BCB, and are guaranteed ready access to ammo -- but these maps are huge and hoofing it across the area takes forever, so in most cases it's better to start much closer to the action. Spawn times are reduced on any FOB, and keep in mind that each RP has a limited number of spawns: once used up, that RP will no longer available to your team, so use them wisely.

If you land at an FOB, be on the lookout for new structures placed by your squad leader. You can fortify these structures using your shovel and build up better defenses for an edge, but don't get bogged down by digging in to heavily.

Fortifying an FOB

Focusing on the map's objectives is always a better idea than going on the defensive. In Advance and Secure for instance, you have to capture specific locations in order, so you should always be in communication with your team as to how you are going to approach the next point and dislodge anyone already camped out there.

Time is of the essence in Insurgency mode, however. You should always be searching for enemy weapon caches to destroy them as quickly as possible, while following squad leader orders to avoid getting caught out in the open.

One day your squad will be this in sync!

That's it for the basics, and the best way to learn is to play, so jump in and put these Squad tips and tricks to work! Stay tuned for our next tactics article about playing specific roles, and be sure to let us know if you've come up with any solid strategies that consistently see your team to victory.

 

Use Your Ears First, Eyes Second

Each gun sounds different, and the echo will tell you more about where it came from than the explosion of dirt next to you. The main exception here is with tracer fire, which your squad leader will use to show where you should be firing. When you see green and red rounds going in any direction besides towards you, its a good bet you should be shooting at that location too, even if you can't see the enemy yet.

If those colored rounds are headed your way however, the origin point is the direction to be looking for an opposing squad, and it's a good bet there will be several enemies in that area for a target rich environment.

Don't get all trigger happy yet though -- until you feel comfortable in your ability to return fire without getting torn to shreds, the very first thing you should do as soon as you hear gunfire is to drop to the ground and stop making yourself a target.

Your vision goes blurry and accuracy decreases when being targeted by suppressing fire from the opposing side, so in this case it's better to get out of harm's way and try to maneuver to a better position than to blindly fire. Remember that friendly fire is always on, so unless your squad leader has specifically told you where to fire, be sure of your target before you pull that trigger.

Know Your Role/Squad Combat Basics

You will be tempted to take the rocket launcher or marksman roles right off the bat. Don't. You won't live long enough to make use of those shiny toys, and your teammates need a medic much more than they need someone who will ineffectually destroy a patch of field 30 yards away from the enemy position anyway. It's better to learn the ropes in the rifleman and medic roles, and then work your way up after you've figured out how to survive more than a few minutes at a time.

You can choose your equipment kit from the “Roles” option in the map respawn menu screen, with more types of kits available as more players joint the server. If a specific role is still available, you can also change your role on the fly at ammo crates instead of waiting until you die and respawn.

The first thing to keep in mind during combat, even before aiming and firing, is your stamina. If it's depleted from running, your accuracy will go down and you won't be able to jump – which can be deadly if there's a tiny stone wall between you and the cover of a building. Staying crouched will reduce your chances of getting torn to pieces by gunfire, but don't forget that walking while crouching does not recover stamina! You need to be standing or prone to recover.

Tiny walls are big killers here...

When actually in a firefight, keep track of your ammo and always take into account reload times, which are best learned on the training server and not during an Advance And Secure mission. Reload times are much longer here than in your typical FPS, and those few seconds are all it takes for some insurgents to gun you down.

There's not a ton of ammo lying around like in your typical shooter, so be sure to resupply when you can at the ammo crates. There's always one at the Base Control Point (the first spawn point on a map that the enemy can't take control of), and if your squad leader is on top of things, they'll also be available at Forward Operating Bases.

No matter how quick you are, eventually you are going to get hit, and most wounds cause bleeding, which darkens the screen and causes constant health loss. Eventually you'll die from wound bleeding, so to stay in the fight a little longer you can apply a field dressing to yourself even if you aren't the medic. This won't revive you (or anyone else) while incapacitated, but it will stop you from bleeding out before getting shot again. Pull up the field dressing option by cycling through your equipment with the mouse's scroll wheel.

 

Communication Is Key In Squad

A microphone should really be listed under the system requirements, as there's no HUD giving away the position of the enemy or clearly explaining where to run and what to protect. You absolutely have to talk to your teammates in order to relay enemy positions and find out where your squad members need backup.

The first thing you should do when joining a server is vocally announce your arrival and continue to check in every few minutes. The more people are talking, the better your squad will do in any given map. Listen in and follow your squad leader's instructions, as he or she will know where you should be putting pressure on the insurgents and where you should be fortifying and standing your ground.

Voice chat isn't just for planning assaults or letting squad members know where to aim their fire – you also have to verbally call for a medic when you are incapacitated. This is key, as you'll be tempted to give up and just respawn when you go down, but in Squad that's actually a bad tactic. Instead, wait for backup to revive you so you can help keep your allies alive longer.

Unless you all got killed by a grenade - don't immediately respawn!

If you don't have a microphone setup (and again, you absolutely need one to be successful in Squad), you can take part in inefficient text chat instead by tapping the “L” key.

The enemy team doesn't hear your chatter (although they do hear the in-game scream when you are incapacitated, which may give your position away), so don't worry about tipping them off to your plans. The only way to communicate with the other side is through global chat (accessed with the “J” key), although there's very few reasons you'd ever need to do so.